Independence war 2 edge of chaos iso download






















Deine Freunde. Friends list is currently empty. Bleib mit Freunden in Kontakt. Tausch dich mit deinen Freunden aus und starte Spiel mit oder gegen sie. Lade doch ein paar Leute in deinen Freundeskreis ein! Online Offline. Dein Warenkorb ist leer. Versuche es mit einer anderen Suchanfrage.

Du kannst nach Spieltiteln, Entwicklern und Publishern suchen. Einloggen Konto erstellen Einloggen. Warum bei GOG. COM kaufen? Keine Aktivierung oder Internetverbindung zum Spielen erforderlich. Sicherheit und Zufriedenheit. Once you complete the mission where you steal the T-fighters, you'll never go back. These are mini-ships controlled by other pilots that can be attached to your ship, or detached to fly on their own. This makes your ship an opposing force to be reckoned with.

During the game, you can upgrade your weapons and systems by trading for newer items from your base. Your base is the center of operations, and unfortunately the only place you can save the game. When Jafs brings back the cargo you have "acquired," you can trade the items to several powers in exchange to ship-related bits and pieces. Or, if you have the blueprints, you can recycle any cargo item into a weapon like a turret fighter.

For the most part, the gameplay of Independence War 2 is fantastic, and should not be missed by any fan of space games. I picked the wrong field of study: earthquakes never looked this good. As you travel through the story mode, each planetary system is more striking than the one before it. Everything looks so beautiful in Independence War 2, and it's absolutely apparent that graphics were of high priority in the game. What's even more impressive is that most of it isn't background images.

You can travel to all the stars you see, casting their hue throughout the universe. The ship models aren't the best in the world, but it's more than made up for with Independence War 2's space on your screen.

Independence War 2 is a excellent space simulation. Even with the shortcomings of the contact list, game saving, and starmap, the rest of the game is so strong that we end up with one of the best space combat games ever.

If you like spacey games, and you can deal with the difficulty, Independence War 2 is astounding. Question on version. Steam overlay? Note: This is ONLY to be used to report spam, advertising, and problematic harassment, fighting, or rude posts. All rights reserved. All trademarks are property of their respective owners in the US and other countries. During the course of the game, you'll have a chance to get behind the flight stick of five different ships. The first of these is just a simple medium class Command craft.

On the two extremes of this scale, you've got the hit and run ships such as the Storm Petrol - a deceptively powerful interceptor craft - and the slow but durable vessels like the TUg and Heavy Corvette, the latter of which will feature heavily towards the end of the game.

Having been shown its awesome firepower, it looks like we're going to be in for some explosive battles come the grand finale. However, if you want to get lliat far, you'll have to complete the best part of 50 main and 30 sub missions first. Particle Systems claims that it'll take your average Joe 80 hours of gameplay to get that far, while your below average Moe could be looking at anything between hours of playing time.

One thing that will strike you from the very first second though, is the sheer beauty of the backdrops and the breathtakingly well-rendered spacecraft which show off the game's brand new and hugely impressive Flux graphics engine. The boys at Particle Systems, nice lads that they are, were keen to point out the game's freeform nature. Although Edge Of Chaos will revolve around a central story, the actual universe will be totally freeform.

This means that no two missions will ever be the same. Cargo ships will dock with space stations while rival pirate organisations will go about their business. It'll be up to you whether or not to intervene should you stumble upon a defenceless depot that is under attack, or whether to wait for the fireworks to end and scavenge whatever loose cargo is left behind.

You'll also be given the choice to play sub missions, in which certain corporations or businesses will ask you to complete tasks for them in return for money and equipment.

In this respect Edge Of Chaos will be very much like your average KPG, with its central theme and branching optional missions. Thankfully though, there'll be absolutely no risk of stumbling across a pointy beard or goblin called Bert, or even a goblin called Bert with a pointy beard. And that's a promise. With a Newtonian physics flight model, controlling your ship will be hugely authentic, and larger sized vessels will handle completely differently to the smaller, nippier ones.

It's been a long time since we were this excited about a space combat game. In fact, I can't remember us ever being this excited about a space combat game. Usually most people in the PC are somewhat indifferent to the genre, but Edge Of Chaos has made us all drool with anticipation. Since the preview code landed on our desks we've literally been skidding on puddles of dribble.

We've had gormless looking janitors all over the place, staring blankly into distance while mopping up the mess. But now they've seen the game and they've started drooling too. Big yellow cones warning passers by of the hazardous surfaces are everywhere, the PC basement hideout is a giant vat of gob, and the entire floor's circuitry is about to cut out. Which means I may not have time to tell you that next month we'll be running the world exclusive review of this incredible game, and how you won't find another review of it anywhere on this planet.

The level is rising, so all that's left to say before I go, is don't miss it or Has anyone got any armbands? Not one, not two, but three acts in Edge Of Chaos? Now you're just spoiling us. While most games follow just one theme throughout, with the odd predictable twist thrown in for good measure, Edge Of Chaos is set to feature three distinct acts in its storyline Each one will have a unique atmosphere and even an exclusive sound track.

The story will unfold in the form of lush FMV sequences, and in game cut-scenes. And with an engine as impressive as the Flux, it's going to be hard to tell the two apart. Act one will be set directly after your rescue from Caleb's prison, and will involve much pirating, and gathering of resources. We've been promised that things really hot up in acts two and three, with the final act apparently placing a huge responsibility on your shoulders, and throwing up some incredible plot twists.

And let's not forget that there'll be a war for you to fight in as well, it's not called Indpendence War 2 for nothing you know.

If you want to find out what triggers this conflict, you'll just have to read our review next month. It's been some time since we've had an excellent storyline in a space combat game, but if Particle Systems is to be believed - they look like an honest enough bunch - then this trend could be about to change. Here's hoping. The last couple of days have been far from easy.

It's been a race to get myself fit in time to write this review, after one of the most demanding gaming experiences of my life -so demanding in fact, that it's literally sent my brain into meltdown.

I've been forced to store certain sections of my mind in a glass jar, as it's been spilling all over the floor from the strain of it all. However, against all the odds, I've managed to force the spillages back in with the aid of a broken-off cue tip, and have started typing again with the help of a pencil jammed up one of my nostrils. Which means I can finally start telling you about the game which struck me down in the first place.

A game so deep, complex and intriguing and yet at times hideously confusing that it scrambles your innards and toys with your emotions with its concoction of awe-inspiring Ideas and infuriating shortcomings.

I am of course talking about Edge Of Chaos-an epic space combat sim, which tries to mix a powerful storyline and a freeform universe into a game with universal appeal, but instead manages to entertain and annoy you in near identical measures. The original videos of I-War 2 are encoded in format, with horizontal bars. If you haven't changed the in-game video scaling settings, your movies are super-stretched horizontally and ugly looking.

These video files are in format without the bars. Note: If your internet connection is slow, you might not get the full file. Try this download link as an alternative then. Remember Me.



0コメント

  • 1000 / 1000